Another thing I did was keep the vanilla ears bones, to make it possible for you to change their ears more easily using the vanilla ear sliders. Now these custom heads will be able to use vanilla textures such as eyelashes, eyebrows, eye shadows, lips, cheeks, paints and moles.īut this also means I can’t just update the previous version, since its assets are not compatible and changing faces in cards with custom heads is kinda finicky (you could try updating your old cards, but it’s going to be annoying). This changed a while ago when I found a new workflow to get these done, which allows me to use the vanilla head’s geometry and UVs while still keeping it accurate. This meant it was as accurate as I could make it with the least compromise. Previous versions used a different geometry and UV map from vanilla. So big I have to make it its own mod, because it’s not the same anymore. Please read the frequently asked questions page.
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